Description and Planning:
My objective was to design and create a 3D level and combine it with my final year AI prototype project. Along with creating 2D textures, graphics and 3D assets using Photoshop and 3DS max.
I first began planning the level inside Photoshop by researching existing maps in Sci-fi games similar to my prototype. As I wanted to create a space station level I heavily looked into the game Alien Isolation by Creative Assembly, looking at their maps blueprints of the Sevastopol station.