About: Level Design based project with gameplay
Software Used: UE4
In Development for: 3 Months
First year level design project, where I had my first experience using UE4 learnt valuable knowledge in using blueprint. This level is designed as a obstacle course, which the player must traverse through with only the use of a torch and a weapon. To successfully navigate through traps and puzzles. But the player must keep aware of the torches energy consumption and look at for any battery nodes.